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Institutions & Evil

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Embed from Getty Images Dungeons & Dragons (D&D) introduced the alignment system to the gaming world. This system, though regarded by many players as restrictive and artificial, offered a degree of guidance on how to play good, evil, lawful, chaotic and neutral characters. This system has also proven useful in the real world, allowing gaming nerds like me to quickly categorize actions and people. This system is also rather useful for mapping the current political landscape of America. A key component of any society is its institutions. In the United States these institutions include the systems that constitute the government such as Congress, the Environmental Protection Agency, the Supreme Court and the Federal Bureau of Investigation. These institutions are used to maintain (or impose, if you prefer) order. While it is tempting to mistake order for goodness, D&D makes a clear distinction between lawful and good—a distinction long recognized by philosophers. In the. . .

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News source: Talking Philosophy

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